A Strategy Guide for Game Creation V.3 is relevant for those looking to hone their skills in video game development. The new edition also provides a brand new set of must-know fundamentals and tips in game design.
Key Features:
• Provides an understanding of the role of a game designer.
• Provides practical instruction on creating world-class games that will be played again and again.
• Identifies elements essential to create great game animation and groups under five fundamental areas.
• Gives an overview of developers and publishers and their functions.
• provides a detailed look at the work writers and designers perform every day on game development projects.
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What's included:
- Game Design Workshop 4e, by Tracy Fullerton
- The Art of Game Design A Book of Lenses, Third Edition, by Jesse Schell
- Game Anim, by Jonathan Cooper
- The Game Production Toolbox, by Heather Maxwell Chandler
- Narrative Design The Craft of Writing for Games, by Michael Breault
Featured Books
The Art of Game Design: A Book of Lenses, Third Edition
August 20, 2019 by A K Peters/CRC Press
ISBN: 9781138632059
Paperback
652 Pages
Game Anim: Video Game Animation Explained
April 21, 2021 by CRC Press
ISBN: 9780367707651
Paperback
350 Pages
The Game Production Toolbox
April 24, 2020 by CRC Press
ISBN: 9781138341708
Paperback
320 Pages
Narrative Design: The Craft of Writing for Games
May 12, 2020 by CRC Press
ISBN: 9780367191528
Paperback
224 Pages