Motion Illustration

How to Use Animation Techniques to Make Illustrations Move

Motion Illustration cover

Motion Illustration

How to Use Animation Techniques to Make Illustrations Move

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Pre-order. Available Aug 08 2024
$35.95 RRP $39.95 Website price saving $4.00 (10%)

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Description

Motion Illustration is a broad introduction to the emerging world of moving illustrations, written specifically for those coming from an illustration background.

Bridging together illustration and animation disciplines in a new way, Adam Osgood shows that producing motion illustrations is achievable for anyone. Whether you're generating content for social media, designing GIFs, or creating fully animated videos, this book contains the tools and information you need to take your illustrated work to the next level and reach your audience in a new way.

With tons of contemporary examples, sample exercises, and supporting online resources, this is perfect for illustrators wanting to make the jump to moving image.

- How motion illustration fits in the context of animation and motion graphics, and how movement can help bring your images to life
- Which tools and software are best to use depending on your desired outcomes
- How illustrators animate with color, texture, composition, and effects to support narratives and ideas
- Conversations with international professionals working across all media forms and with a wide variety of clients and subjects

Table of Contents

Introduction
About this Book
A Note About Language
A Working Definition for Motion Illustration
Chapter 1: Heritage of Motion Illustration
Illustration, Technology, and Communication
Recording and Communicating Ideas
Paper, Printing, and Publishing
Spread of News Media and Advertising
New Directions
Connections with Film, Graphic Design, and Technology
Ancestors of Animation (1600-1900)
Inventing Animation (1900-1950)
Bold Shapes and Colors (1905-1970)
Explosion of Screen Culture (1950-1980)
Modern Computing (1970-2000)
The World Wide Web (1990-2000)
Social Media, Streaming Video, and Smartphones (2000-Now)
Looking Forward: Evolving Illustration Marketplaces
Illustrator Spotlight: Cindy Suen (Hong Kong/US)
Interview with Cindy Suen
Chapter 2: What makes an engaging Motion Illustration?
Motion Supports Narrative
Motion is Used in a Novel Way
Animation is Mesmerizing
Chapter 3: Common Themes and Motifs
Visual Motifs
Solid Composition
Selective Color Palette
Tactility
Kinetic Motifs
Simple Loops
Scrolling Backgrounds & Camera Moves
Atmospheric & Ambient Effects
Textural Effects
Metamorphosis
Chapter 4: Contemporary Practice
Professional Outcomes
Purpose and Intent
Breaking Boundaries
Advertising & Commercial
Annie Wong (US)
Ellen Porteus (Australia)
Tribambuka (UK)
Illustrator Spotlight: Yukai Du (China/UK)
Interview with Yukai Du
Editorial, Non-Fiction, & Educational
Red Nose Studio (US)
Richard Borge (US)
Luis Mazón (Spain)
Wesley Bedrosian (US)
@Coffeecakescafe (US)
Illustrator Spotlight: Lily Padula (US)
Interview with Lily Padula
Sequential & Interactive Narratives
Benji Lee (US)
Chiquimedia (Spain)
Playdead (Denmark)
Game Grumps (US)
Lucas Pope (US/Japan)
Illustrator Spotlight: Stephen Vuillemin (France/UK)
Interview with Stephen Vuillemin
Time-based Narratives
W. Scott Forbes (Canada/US)
Foreign Fauna (US)
Mark Kaufman (US)
Tribambuka (UK)
Undone, The Tornante Company and Amazon Studios (US)
Illustrator Spotlight: Henry Bonsu (US)
Interview with Henry Bonsu
Explorations
Andy Potts (UK)
Rob Wilson (US)
Aubrey Longley-Cook (US)
Ardhira Putra (Indonesia/Malaysia)
Illustrator Spotlight: Jakub Javora (Czech Republic)
Interview with Jakub Javora
More Illustrators to Discover
Chapter 5: Technical Considerations
Analog Tools
Digital Hardware
Digital Software
File Setup
File Formats
Working Tips
Online Distribution
Chapter 6: Exercises & Projects
Digital Fluency
Ideation before Illustration
Exercise 1: Cut-Paper Animation
Exercise 2: Flipbook Animation
Exercise 3: Three-Panel Comic
Exercise 4: Digital Rotoscoping
Exercise 5: Digital Frame-by-Frame Animation
Exercise 6: Tweening Basic Transformations
Exercise 7: Masking & Matting
Exercise 8: Rigging Digital Puppets
Exercise 9: Parallax Environment
Bringing it all Together
Appendix
Glossary
Resources
Bibliography
Figures
Index
Acknowledgments

Product details

Published Aug 08 2024
Format Paperback
Edition 1st
Extent 216
ISBN 9781350323148
Imprint Bloomsbury Visual Arts
Illustrations 247 colour illus
Dimensions 10 x 7 inches
Publisher Bloomsbury Publishing

About the contributors

Author

Adam Osgood

Adam Osgood is an Associate Professor in Illustrat…

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